I can't get away from an RTE100 error... Any ideas? Even
Is the door written in Turbo Pascal? When I first started setting up
a new BBS, I encountered some errors like that with DOS doors, and I
read many of such errors happened with door games written in Turbo
Pascal because modern CPUs are too fast, and there are a few programs
that will patch Turbo Pascal programs so they can run on modern PCs
without generating the error.
Yeah, I'm running Ele, which does create exitinfo.bbs, just like QBBBS,SBBS and RA. I tried /N, supposedly that fixed it for codefenix, but not me. /D didn't help any either.
Pretty certain that is the 200 error. Here is an odd fact... I am starting to run into that issue now in a dosemu instance. However, unlike the other times I have run into it, this time it only happens sometimes. I can try to start the program again and it may run.
Yeah, I'm running Ele, which does create exitinfo.bbs, just likeQBBBS,SBBS
and RA. I tried /N, supposedly that fixed it for codefenix, but not me./D
didn't help any either.
Shurato, Another person here posted that RTE 100 likely means that
the program is reading past the end of a file. Is it possible
that you have accidentally deleted a line from the BUCK.CFG file?
If not, it is possible that the drop file does not contain the number of lines the program expects. Someone else mentioned the KEY file, too, but it sounds like you may have already looked at that one.
I would also be sure that the path you entered on line 1 is in ALL
CAPS and ends with a '\'. Not sure that would be the issue but
since the default file was set up that way I kept mine that way and didn't run into the issue you are having.
well, i've managed to get it to work with mystic using netfossil
Sysop: | altere |
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